Server status game list
Last updated
Last updated
GameDig Type ID | Name | See Also |
---|---|---|
Cube Engine (cube):
Cube 1
Assault Cube
Cube 2: Sauerbraten
Blood Frontier
Alien vs Predator
Armed Assault 2: Operation Arrowhead
Battlefield Bad Company 2: Vietnam
BFRIS
Call of Duty: Black Ops 1 and 2 (no documentation, may require rcon)
Crysis Warhead
Days of War
DirtyBomb
Doom - Skulltag
Doom - ZDaemon
ECO Global Survival (Ref)
Farming Simulator
Freelancer
Ghost Recon
GRAV Online
GTA Network (Ref)
GTR 2
Haze
Hexen World
Lost Heaven
Multi Theft Auto
Pariah
Plain Sight
Purge Jihad
Red Eclipse
Red Faction
S.T.A.L.K.E.R. Clear Sky
Savage: The Battle For Newerth
SiN 1 Multiplayer
South Park
Star Wars Jedi Knight: Dark Forces II
Star Wars: X-Wing Alliance
Sum of All Fears
Teeworlds
Tibia (Ref)
Titanfall
Tribes 2
Unreal 2 XMP
World in Conflict
World Opponent Network
Wurm Unlimited
Want support for one of these games? Please open an issue to show your interest! Know how to code? Protocol details for many of the games above are documented at https://github.com/gamedig/legacy-query-library-archive , ready for you to develop into GameDig!
Don't see your game listed here?
First, let us know, so we can fix it. Then, you can try using some common query protocols directly by using one of these server types:
protocol-ase
protocol-battlefield
protocol-doom3
protocol-gamespy1
protocol-gamespy2
protocol-gamespy3
protocol-nadeo
protocol-quake2
protocol-quake3
protocol-unreal2
protocol-valve
To receive a full player list response from CS:GO servers, the server must have set the cvar: host_players_show 2
You must set the guildId
request field to the server's guild ID. Do not provide an IP. The Guild ID can be found in server widget settings (Server ID) or by enabling developer mode in client settings and right-clicking the server's icon. In order to retrieve information from discord server's they must have the Enable server widget
option enabled.
For full query results from Mumble, you must be running the GTmurmur plugin. If you do not wish to run the plugin, or do not require details such as channel and user lists, you can use the 'mumbleping' server type instead, which uses a less accurate but more reliable solution
The server must have xmlrpc enabled, and you must pass the xmlrpc port to GameDig, not the connection port. You must have a user account on the server with access level User or higher. Pass the login into to GameDig with the additional options: login, password
For teamspeak 3 queries to work correctly, the following permissions must be available for the guest server group:
Virtual Server
b_virtualserver_info_view
b_virtualserver_channel_list
b_virtualserver_client_list
Group
b_virtualserver_servergroup_list
b_virtualserver_channelgroup_list
In the extremely unusual case that your server host responds to queries on a non-default port (the default is 10011), you can specify their host query port using the teamspeakQueryPort option.
Requires tshock server mod, and a REST user token, which can be passed to GameDig with the additional option: token
Valheim servers will only respond to queries if they are started in public mode (-public 1
).
DayZ stores some of it's servers information inside the tags
attribute. Make sure to set requestRules: true
to access it. Some data inside dayzMods
attribute may be fuzzy, due to how mods are loaded into the servers. Alternatively, some servers may have a third party tool that you can use to get the mods information. If it's installed, you can access it via browser with the game servers IP:PORT, but add up 10 to the port. (eg. if game port is 2302 then use 2312).
For many valve games, additional 'rules' may be fetched into the unstable raw
field by passing the additional option: requestRules: true
. Beware that this may increase query time.